AI Insights · Timothy · July 2025
Top 5 Cannabis Games Performance in Oceania: Q2 2025
Explore the performance trends of the top 5 cannabis games on a unified platform in Oceania during Q2 2025, with insights on downloads, revenue, and active users.
The second quarter of 2025 saw varied performances among the top cannabis games in Oceania, providing intriguing insights into user engagement and revenue trends. Here's a detailed look at each application's metrics.
Bud Farm: Idle Tycoon Game from LDRLY experienced steady weekly revenue, peaking at around $3.4K by the end of April. Weekly downloads surged mid-April, reaching approximately 1K, while weekly active users increased from 611 to about 1.2K by mid-May.
Weed Inc: Idle Tycoon by Metamoki Inc. showed a stable weekly revenue trend initially, with a peak of $3.1K in mid-April before a slight decline. Downloads began at over 1K and gradually decreased to around 500 by the quarter's end. Active users also saw a decline from 1.6K to just over 1K.
Hempire - Weed Growing Game from LBC Studios Inc. maintained consistent revenue, averaging around $1.5K weekly. Downloads fluctuated, starting at 428 and dropping to 274 by the end of June. Active users remained relatively stable, with minor fluctuations around the 800 to 1K range.
Weed Firm 2: Back To College by Ludum LLC saw a decrease in revenue from $1.4K to around $800 over the quarter. Downloads followed a similar downward trend, starting at 630 and decreasing to 176. Active users mirrored this decline, starting at 823 and ending at 389.
Cheech and Chong Bud Farm from LDRLY experienced a boost in revenue, peaking at $1.3K in early June. Downloads were modest, with a high of 468 in late May. Active users increased from 723 to a peak of 1.1K in May before settling around 800.
These insights are derived from Sensor Tower's data, offering a comprehensive view of the cannabis gaming landscape in Oceania. For more detailed analytics, visit Sensor Tower.